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Author Topic: Playback stutters after 10 min play  (Read 2834 times)
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coliny
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« on: February 14, 2016, 12:33:05 pm »

Recently I've been getting stuttering after 10+ min playback unattended. Sometimes playback stops altogether with message 'playback stopped because data did not arrive in time'.

I've not done anything that might cause this, increasing Q1 may help a little but is not a cure.

Anyone had similar problem ?

Colin
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Feb'19 :- XX2.10/W10_14393.0, MachIII RAM-OS, Music PC, RDC control by W10 Netbook, Ram Disks, min OS ,Engine#4 Adaptive Mode / Dev.Buffer = 4096 / Decode HDCD / Playerprio = Low / ThreadPrio = RT / Scheme = *Core 3-5* / Switch Processors during Playback / ClockRes = 1.0ms / XTweaks : Balanced Load = 34 / Nervous Rate = 10 / Cool when Idle = 0 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Q1/-/3/4/5 = 30/-/1/1/1/ Q1Factor = 8 / Memory = Straight Contiguous / SFS = 5 / Include Garbage Collect / UnAttended /Do Not Start Playback / All Services Off / Monitor off @ unattended / Custom Filter 352800 low (NOS) / -> 24 bit DDDAC1794 NOS DAC -> Apogee Stage with active crossovers
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« Reply #1 on: February 14, 2016, 11:38:19 pm »

Hi Colin,
had some issues in the past too. Did you change something in hardware or software before?
Georg
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XXHE 2.10 - PC ASUS Sabertooth X99, passive Cooling / Seasonic P-400FL Platin / Core I7 6800K 6/12 cores scalable @1.2GHz, 16GB, Windows 10 Pro 64 bit build 14393.0, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 30/-/1/1/1/ Q1Factor = 10 / Dev.Buffer = 4096 / ClockRes = 15ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.69  (max 0.69) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ 2GB RAMDisk (IMDisk) / UnAttended (Just Start) / Stop Desktop, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off / Running Time Off / Minimize OS / XTweaks : Balanced Load = 35 / Nervous Rate = 10 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / *Arc Prediction Filtering (16x)* / Always Clear Proxy before Playback = On

USB3 from MoBo -> 2m Belkin -> Intona (Standard) with external power supply -> Clairixia cable
-> WaveIO to dddac1794 or to Soekris DAM1021
-> SMSL SU-8 ES9038 (see XXHE Settings)
-> 2x Gainclone -> TQWT 9710M/01 + BMS 4524 Horn
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coliny
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« Reply #2 on: February 15, 2016, 07:46:59 pm »

hi Georg

No changes to hardware/software since 2.04a which I've used quite a bit without problem.

Another user had similar problem & cured it by rebooting to NormOS & then back to minOS. I've tried the same and so far no stuttering. I'll see how it goes before wondering what this might mean.

Regards
Colin
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Feb'19 :- XX2.10/W10_14393.0, MachIII RAM-OS, Music PC, RDC control by W10 Netbook, Ram Disks, min OS ,Engine#4 Adaptive Mode / Dev.Buffer = 4096 / Decode HDCD / Playerprio = Low / ThreadPrio = RT / Scheme = *Core 3-5* / Switch Processors during Playback / ClockRes = 1.0ms / XTweaks : Balanced Load = 34 / Nervous Rate = 10 / Cool when Idle = 0 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Q1/-/3/4/5 = 30/-/1/1/1/ Q1Factor = 8 / Memory = Straight Contiguous / SFS = 5 / Include Garbage Collect / UnAttended /Do Not Start Playback / All Services Off / Monitor off @ unattended / Custom Filter 352800 low (NOS) / -> 24 bit DDDAC1794 NOS DAC -> Apogee Stage with active crossovers
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« Reply #3 on: February 16, 2016, 09:26:40 am »

Hi Colin,
the issues were gone here after disabling of the swap file and disabling of the hybernation. Sometimes I thought that there was some interaction with the ram disk driver.
Regards, Georg
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XXHE 2.10 - PC ASUS Sabertooth X99, passive Cooling / Seasonic P-400FL Platin / Core I7 6800K 6/12 cores scalable @1.2GHz, 16GB, Windows 10 Pro 64 bit build 14393.0, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 30/-/1/1/1/ Q1Factor = 10 / Dev.Buffer = 4096 / ClockRes = 15ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.69  (max 0.69) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ 2GB RAMDisk (IMDisk) / UnAttended (Just Start) / Stop Desktop, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off / Running Time Off / Minimize OS / XTweaks : Balanced Load = 35 / Nervous Rate = 10 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / *Arc Prediction Filtering (16x)* / Always Clear Proxy before Playback = On

USB3 from MoBo -> 2m Belkin -> Intona (Standard) with external power supply -> Clairixia cable
-> WaveIO to dddac1794 or to Soekris DAM1021
-> SMSL SU-8 ES9038 (see XXHE Settings)
-> 2x Gainclone -> TQWT 9710M/01 + BMS 4524 Horn
-> 2x Anaview ALC0300-1300 -> Quad ESL63 Pro
-> 2x Anaview ALC0300-1300 -> Original Celestion SL6 in concrete housing
-> Funk MTX Monitor -> AKG K701
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« Reply #4 on: February 16, 2016, 10:35:46 am »

Hmm ...

Georg, that is actually a good idea !
I could quite nicely explain why it happens after 30 minutes because maybe after that period of time we played enough to virtually use up all of the memory so after that some interaction with the swapfile may emerge.

All I know is that I, after some weeks, suddenly thought of such a thing myself - had forgotten to switch those both off - while for me (RAM-OS situation) it is even more crucial because the swapfile eats internal memory (hyberfil the same).

Do notice that we are not able to find logic in the Garbage Collection processes of Windows, because they have a very complex life of their own and besides that change heavily per Windows version. BUT :
At my own many struggles to tackle those processes and keep them under (my) control, I do know (recall) that one of the tricks to free (now garbage = unused) memory was to let overflow the memory (this has been active in a couple of XXHighEnd versions). But that did not work well, because the huge Garbage Collection process springing from that, caused swapfile priority #1 stuff to happen, that making the music stutter.
Georg, you may even recall this, although it is many years ago by now).

This brings me to two things :
Colin, you may try to swap the state of the Garbage Collect setting (small chance only this this will help).
Possibly it is still so that you prefer to be in Normal OS; with these kind of problems I most certainly would not do that ...

Regards,
Peter
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XXHighEnd Mach III Stealth LPS PC -> Xeon Scalable 14/28 core with Hyperthreading On (set to 10/20 cores) @~660MHz, 48GB, Windows 10 Pro 64 bit build 14393.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 30/-/1/1/1/ Q1Factor = 10 / Dev.Buffer = 4096 / ClockRes = 15ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 140.19  (max 140.19) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / Stop Desktop, Remaining, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off (!) / Running Time Off / Minimize OS / XTweaks : Balanced Load = 35 / Nervous Rate = 10 / Cool when Idle = n.a / Provide Stable Power = 0 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / *Arc Prediction Filtering (16x)* / Always Clear Proxy before Playback = On -> USB3 from MoBo -> Lush^2*A:B-W-Y-R, B:B-W-R* USB 1m00 -> Phisolator 24/768 Phasure NOS1a/G3 75B (BNC Out) async USB DAC, Driver v1.0.4b (16ms) -> B'ASS Current Amplifier -> *Blaxius^2 A:B-R, B:B-R* Interlink -> Orelo MKII Active Open Baffle Horn Speakers.
Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
W10-10586.0 - May 2016 (2.05+)
*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
Removed Switching Supplies from everywhere.

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coliny
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« Reply #5 on: February 16, 2016, 04:49:10 pm »

Hi Peter, Georg

I have always had Pagefile off

Garbage collect also off, I get error with it ON.

I went straight back into minOS, I'm not going to make any changes for a while to see if the process has definitely cured the stutters.

Curious thing was they always happened after 10-15 min play without problem even though sample rates & bit depths varied from playlist to playlist (always same within a playlist).

Colin
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Feb'19 :- XX2.10/W10_14393.0, MachIII RAM-OS, Music PC, RDC control by W10 Netbook, Ram Disks, min OS ,Engine#4 Adaptive Mode / Dev.Buffer = 4096 / Decode HDCD / Playerprio = Low / ThreadPrio = RT / Scheme = *Core 3-5* / Switch Processors during Playback / ClockRes = 1.0ms / XTweaks : Balanced Load = 34 / Nervous Rate = 10 / Cool when Idle = 0 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Q1/-/3/4/5 = 30/-/1/1/1/ Q1Factor = 8 / Memory = Straight Contiguous / SFS = 5 / Include Garbage Collect / UnAttended /Do Not Start Playback / All Services Off / Monitor off @ unattended / Custom Filter 352800 low (NOS) / -> 24 bit DDDAC1794 NOS DAC -> Apogee Stage with active crossovers
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