XXHighEnd - The Ultra HighEnd Audio Player
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Author Topic: 32 bit Wav files support?  (Read 3184 times)
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HighArctic-77
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« on: November 13, 2017, 09:57:00 pm »

Hello XXHighEnd,

I'm evaluating XXHighEnd and first off, this software is remarkable. Very revealing!

I have noticed that I'm unable to playback 32 bit Wav files in either 192/384KHz format.
Are 32 bit Wav files supported, or do I have a settings issue?

The Wav Files in question were generated in Adobe Audition / Audacity / Sound Forge.
If I convert the 32 Bit Wav files to 16Bit/24Bit Format (192/384KHz) they playback correctly.
If it helps, I can upload an example Wave file?
 
System configuration:
Windows 10 64-bit (Intel i5 3.4GHz / 16 Gb Ram)
System Drive is an SSD, media drive 3Tb Sata.
Chord Hugo DAC connected via USB.
XXHighEnd Software installation performed from a clean reboot with Administrator rights enabled and Kaspersky Internet Security anti-virus software disabled.
The 32 Bit Wav files playback correctly within other software.

I really hope you can help.

Kind regards,
David.
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PeterSt
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« Reply #1 on: November 14, 2017, 08:15:55 am »

Hi there David (and welcome !),

This is from ever back release notes of version 0.9z-8-2 :

It was found that actually by accident 32 bit integer (!) files can play through XXHighEnd if only no Upsampling is applied. However, 32 bit files can not be Attenuated (as of yet). Therefore an error message will now occur when a 32 bit file is attempted to play while the Digital Volume shows Attenuation (playback will not start) and it should prevent you getting out for new windows.

And this is from Release Notes of 1.186a :

Since one of the last versions 32 bit files did not play anymore. Now they should again, but *notice* this has not been tested.
To keep in mind : 32 bit files never were supported officially and they still are not. However, with the XXHighEnd Volume at -0dBFS they can play (otherwise an error message tells you).


I recall that the person I re-instated this for, was happy with it. So it should work, but under the condition that it is Integer (not Floating Point), you can not upsample it and Digital Attentuation (in XXHighEnd) is not allowed.
For the not upsampling, take care that the little horizontal slider in the left pane denoted "1x, 2x, 4x, 16x" is set to 1x.

Let me know if this helps you, OK ?

Kind regards,
Peter
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For the Stealth III LPS PC :
W10-14393.0 - July 17, 2021 (2.11)
XXHighEnd Mach III Stealth LPS PC -> Xeon Scalable 14/28 core with Hyperthreading On (set to 14/28 cores in BIOS and set to 10/20 cores via Boot Menu) @~660MHz, 48GB, Windows 10 Pro 64 bit build 14393.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/0/0/*1*/ Q1Factor = *4* / Dev.Buffer = 4096 / ClockRes = *10ms* / Memory = Straight Contiguous / Include Garbage Collect / SFS = *10.13*  (max 10.13) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / Stop Desktop, Remaining, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off (!) / Running Time Off / Minimize OS / XTweaks : Balanced Load = *62* / Nervous Rate = *1* / Cool when Idle = n.a / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / Custom Filtering *Low* (16x) / Always Clear Proxy before Playback = On -> USB3 from MoBo -> Lush^3
A: W-Y-R-G, B: *W-G* USB 1m00 -> Phisolator 24/768 Phasure NOS1a/G3 75B (BNC Out) async USB DAC, Driver v1.0.4b (16ms) -> B'ASS Current Amplifier -> Blaxius*^2.5* A:B-G, B:B-G Interlink -> Orelo MKII Active Open Baffle Horn Speakers. ET^2 Ethernet from Mach III to Music Server PC (RDC Control).
Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
W10-10586.0 - May 2016 (2.05+)
*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
Removed Switching Supplies from everywhere.

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