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Author Topic: Chk box not working for me  (Read 19708 times)
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PeterSt
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« Reply #15 on: September 10, 2008, 11:31:37 am »

Russ,

I actually do not want you to approach it like that;
The 9GB for disk space is obviously no problem. The "load time" as such, is unrelated either !! It just doen't work like you logically will think. You can say it's smarter than normal logic.

But there are other things which incur for a perceived slower "load time", and they are cpu bound and again unrelated to the amount. Trust me.
There are a few things that are - so far - beyond my understandings, never mind I created it myself; I have one source folder consisting of some 1000 albums only, which is hardly manageable when it comes to the response is requires. When this source is incorporated in a general Gallery, that becomes as slow, although it seems to average out with the rest of the contents of that Gallery.

So, there is just something wrong in "some" situation, and I have to find out what it is. I know this for some weeks now, but didn't spend the time on it yet.

It *is* true that a larger picture takes more time, BUT this only works out as a pain when it shows up in the CoverArt Area (rightmost pane);
It *is* true that at Selecting the lot in the middle pane (as you described earlier today) just the same phenomenon causes the lot to be superslow. But this is wrong by itself, and the selection should not show up in the right pane. That's a bug.

So only - and only then - when you click an item in the middle pane, it is "legit" that this is slower because of showing large pictures in the right pane. Do NOT shrink *those* pictures to 500x500 whatever, because logic tells that large pictures are there for readability (like the back of a cover, the inlay, etc.). Shrink those to 500x500 and you won't be able to read it anymore.
And yes, those readable pictures can 6MB or even more. But again, they only bother when you click an item in the middle pane, and when you're in a process that this slows down all the time, untick the Show Coverart box.
So, that this consumes 9GB does NOTHING. Just nothing.

Peter
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For the Stealth III LPS PC :
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Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
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*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
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« Reply #16 on: September 10, 2008, 02:59:35 pm »

Russ,

I actually do not want you to approach it like that;
The 9GB for disk space is obviously no problem. The "load time" as such, is unrelated either !! It just doen't work like you logically will think. You can say it's smarter than normal logic.

But there are other things which incur for a perceived slower "load time", and they are cpu bound and again unrelated to the amount. Trust me.
There are a few things that are - so far - beyond my understandings, never mind I created it myself; I have one source folder consisting of some 1000 albums only, which is hardly manageable when it comes to the response is requires. When this source is incorporated in a general Gallery, that becomes as slow, although it seems to average out with the rest of the contents of that Gallery.

So, there is just something wrong in "some" situation, and I have to find out what it is. I know this for some weeks now, but didn't spend the time on it yet.

It *is* true that a larger picture takes more time, BUT this only works out as a pain when it shows up in the CoverArt Area (rightmost pane);
It *is* true that at Selecting the lot in the middle pane (as you described earlier today) just the same phenomenon causes the lot to be superslow. But this is wrong by itself, and the selection should not show up in the right pane. That's a bug.

So only - and only then - when you click an item in the middle pane, it is "legit" that this is slower because of showing large pictures in the right pane. Do NOT shrink *those* pictures to 500x500 whatever, because logic tells that large pictures are there for readability (like the back of a cover, the inlay, etc.). Shrink those to 500x500 and you won't be able to read it anymore.
And yes, those readable pictures can 6MB or even more. But again, they only bother when you click an item in the middle pane, and when you're in a process that this slows down all the time, untick the Show Coverart box.
So, that this consumes 9GB does NOTHING. Just nothing.

Peter

ah ha .. thanks again for a broader explanation. I have likely assumed incorrectly that ALL the folder art needed to be loaded into memory at the same time, but thinking further about it, that wouldn't be the best way to do. The actual coverart data only needs loading into memory when that art needs 'displaying' in whatever manner. An index of some sort within your program would be a much faster method of keeping track of things I would think.

and yeah .. I wasn't going to reduce the additional coverart info the the point where it was unreadable. Kinda defeats the purpose then.

Cheers,

Russ

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(Sep 26th 2012) (0.9z-7-4 )
Parameters (0.9z-7-4) ->Coming soon...
Parameters (0.9z-6-1) ->Same as for 0.9z-6
Parameters (0.9z-6) ->http://members.iinet.net.au/~calibrator/XXHE/XXHE_parms_(0.9z-6).jpg
Hardware: Asus P5Q, H2O cooled 3.6GHz C2D, 8GB ram, W7 Ult X64 (NO SP1), O/S plus Galleries on 2x(OCZ 60GB Vertex2) -> ESI Juli@ (v0.978 drivers @ 48 samples) -> coax SPDIF -> Integra DHC-9.9 -> Hafler XL600 -> SGR Audio S-series Octagons -> aural organs -> nucleus accumbens sounds good !

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